Austin visited Valve’s headquarters and spoke with the CS2 developers

Professional gamer and streamer Austin “Austin” Meadows visited Valve’s headquarters, where he spent about three hours talking with the Counter-Strike 2 developers. After the visit, he shared on Twitch what he had learned during the conversation. Dust2.us reported on the details of his conversation with the CS2 team.

According to Austin, more than 30 developers are working on the game. He emphasized, however, that the team isn’t just on the project in name only—Valve employees actively play Counter-Strike and have a deep understanding of the game’s issues from the inside.

They also discussed the fight against cheaters. Valve, according to Austin, is aware of the community’s complaints about the anti-cheat system and understands the scale of the problem. At the same time, the developers believe they are on the right track, although there is no quick fix for this issue yet.

Another topic of discussion was weapon balance. Valve representatives explained that even a seemingly minor change can have an unpredictable impact on the entire game. That’s why the developers aren’t rushing to simply buff or nerf individual weapons.

They also discussed maps. Valve wants players to choose maps other than Dust2 and Mirage more often and is already looking for ways to encourage the community to diversify their choices. The developers also hinted that one of the maps from the match pool might be removed next season.

According to the developers, the team has made significant efforts to make CS2’s gameplay as close as possible to how CS used to work. Some of the differences players notice aren’t due to bugs, but rather to the internal characteristics of the two different versions of the game.

Austin also asked about the prospects of Surfing becoming an official mode. Valve believes that such a mode might be too unfamiliar for new players. Additionally, the community is already doing a good job of creating and distributing Surfing maps, so the developers don’t see an obvious need to take on this task themselves.

After the meeting, Austin concluded that the situation with CS2 is somewhat different from how players often perceive it. According to him, the developers haven’t abandoned the game and continue to work on it. At the same time, some of the issues—particularly anti-cheat—have proven to be much more complex than they might seem from the outside.

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